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HephAudio v3.1.0
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
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This is the complete list of members for HephAudio::AudioChannelLayout, including all inherited members.
| AudioChannelLayout() | HephAudio::AudioChannelLayout | inline |
| AudioChannelLayout(uint16_t count, AudioChannelMask mask) | HephAudio::AudioChannelLayout | inline |
| count | HephAudio::AudioChannelLayout | |
| DefaultChannelLayout(uint16_t channelCount) | HephAudio::AudioChannelLayout | inlinestatic |
| DefaultChannelMask(uint16_t channelCount) | HephAudio::AudioChannelLayout | inlinestatic |
| GetChannelCount(AudioChannelMask mask) | HephAudio::AudioChannelLayout | inlinestatic |
| GetChannelCount(const AudioChannelLayout &layout) | HephAudio::AudioChannelLayout | inlinestatic |
| GetChannelMapping(AudioChannelMask mask) | HephAudio::AudioChannelLayout | static |
| GetChannelMapping(const AudioChannelLayout &layout) | HephAudio::AudioChannelLayout | static |
| mask | HephAudio::AudioChannelLayout | |
| operator!=(const AudioChannelLayout &rhs) const (defined in HephAudio::AudioChannelLayout) | HephAudio::AudioChannelLayout | inline |
| operator==(const AudioChannelLayout &rhs) const (defined in HephAudio::AudioChannelLayout) | HephAudio::AudioChannelLayout | inline |