HephAudio v3.0.6
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
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This is the complete list of members for HephAudio::AudioChannelLayout, including all inherited members.
AudioChannelLayout() | HephAudio::AudioChannelLayout | inline |
AudioChannelLayout(uint16_t count, AudioChannelMask mask) | HephAudio::AudioChannelLayout | inline |
count | HephAudio::AudioChannelLayout | |
DefaultChannelLayout(uint16_t channelCount) | HephAudio::AudioChannelLayout | inlinestatic |
DefaultChannelMask(uint16_t channelCount) | HephAudio::AudioChannelLayout | inlinestatic |
GetChannelCount(AudioChannelMask mask) | HephAudio::AudioChannelLayout | inlinestatic |
GetChannelCount(const AudioChannelLayout &layout) | HephAudio::AudioChannelLayout | inlinestatic |
GetChannelMapping(AudioChannelMask mask) | HephAudio::AudioChannelLayout | static |
GetChannelMapping(const AudioChannelLayout &layout) | HephAudio::AudioChannelLayout | static |
mask | HephAudio::AudioChannelLayout | |
operator!=(const AudioChannelLayout &rhs) const (defined in HephAudio::AudioChannelLayout) | HephAudio::AudioChannelLayout | inline |
operator==(const AudioChannelLayout &rhs) const (defined in HephAudio::AudioChannelLayout) | HephAudio::AudioChannelLayout | inline |