HephAudio v3.0.6
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
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AudioStream.h File Reference
#include "HephAudioShared.h"
#include "Audio.h"
#include "AudioBuffer.h"
#include <filesystem>

Go to the source code of this file.

Classes

class  HephAudio::AudioStream
 Class for playing audio files without loading them into memory. Reads the portion of audio data from the file just before rendering. More...
 

Macros

#define HEPHAUDIO_STREAM_EVENT_USER_ARG_KEY   "audio_stream"
 

Macro Definition Documentation

◆ HEPHAUDIO_STREAM_EVENT_USER_ARG_KEY

#define HEPHAUDIO_STREAM_EVENT_USER_ARG_KEY   "audio_stream"

The key to find the AudioStream instance when handling events.