HephAudio v3.1.0
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
Loading...
Searching...
No Matches
AudioFinishedPlayingEventArgs.h
Go to the documentation of this file.
1#pragma once
2#include "HephAudioShared.h"
3#include "AudioEventArgs.h"
4#include "AudioObject.h"
5
8namespace HephAudio
9{
30}
#define HEPH_API
Definition HephShared.h:124
base class for the classes that interact with the native audio APIs.
Definition NativeAudio.h:29
base class for audio event arguments.
Definition AudioEventArgs.h:15
struct for storing the arguments for the audio finished playing events.
Definition AudioFinishedPlayingEventArgs.h:15
AudioFinishedPlayingEventArgs(Native::NativeAudio *pNativeAudio, AudioObject *pAudioObject)
AudioObject * pAudioObject
Definition AudioFinishedPlayingEventArgs.h:20
stores information that's necessary to play audio.
Definition AudioObject.h:33