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HephAudio v3.1.0
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
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This is the complete list of members for HephAudio::AudioObject, including all inherited members.
| AudioObject() | HephAudio::AudioObject | |
| AudioObject(AudioObject &&rhs) noexcept | HephAudio::AudioObject | |
| buffer | HephAudio::AudioObject | |
| DefaultFinishedPlayingHandler(const Heph::EventParams &eventParams) | HephAudio::AudioObject | static |
| DefaultRenderHandler(const Heph::EventParams &eventParams) | HephAudio::AudioObject | static |
| filePath | HephAudio::AudioObject | |
| frameIndex | HephAudio::AudioObject | |
| GetPosition() const | HephAudio::AudioObject | |
| id | HephAudio::AudioObject | |
| isPaused | HephAudio::AudioObject | |
| MatchFormatRenderHandler(const Heph::EventParams &eventParams) | HephAudio::AudioObject | static |
| name | HephAudio::AudioObject | |
| OnFinishedPlaying | HephAudio::AudioObject | |
| OnRender | HephAudio::AudioObject | |
| operator=(AudioObject &&rhs) noexcept (defined in HephAudio::AudioObject) | HephAudio::AudioObject | |
| Pause() | HephAudio::AudioObject | |
| playCount | HephAudio::AudioObject | |
| Resume() | HephAudio::AudioObject | |
| SetPosition(double position) | HephAudio::AudioObject | |
| volume | HephAudio::AudioObject |