HephAudio v3.0.6
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
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struct for storing the arguments for the audio device events. More...
#include <AudioDeviceEventArgs.h>
Public Member Functions | |
AudioDeviceEventArgs (Native::NativeAudio *pNativeAudio, AudioDevice audioDevice) | |
Public Member Functions inherited from HephAudio::AudioEventArgs | |
AudioEventArgs (Native::NativeAudio *pNativeAudio) | |
virtual | ~AudioEventArgs ()=default |
Public Member Functions inherited from Heph::EventArgs | |
virtual | ~EventArgs ()=default |
Public Attributes | |
AudioDevice | audioDevice |
Public Attributes inherited from HephAudio::AudioEventArgs | |
Native::NativeAudio * | pNativeAudio |
struct for storing the arguments for the audio device events.
HephAudio::AudioDeviceEventArgs::AudioDeviceEventArgs | ( | Native::NativeAudio * | pNativeAudio, |
AudioDevice | audioDevice ) |
creates a new instance and initializes it with the provided values.
pNativeAudio | pointer to the native audio instance that raised the event. |
audioDevice | the device that caused the event to be raised. |
AudioDevice HephAudio::AudioDeviceEventArgs::audioDevice |
the device that caused the event to be raised.