HephAudio v3.0.6
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
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AudioCaptureEventArgs.h
Go to the documentation of this file.
1#pragma once
2#include "HephAudioShared.h"
3#include "AudioEventArgs.h"
4#include "AudioBuffer.h"
5
8namespace HephAudio
9{
30}
#define HEPH_API
Definition HephShared.h:132
class for storing the audio samples in internal format.
Definition AudioBuffer.h:16
base class for the classes that interact with the native audio APIs.
Definition NativeAudio.h:28
struct for storing the arguments for the audio capture events.
Definition AudioCaptureEventArgs.h:15
AudioBuffer captureBuffer
Definition AudioCaptureEventArgs.h:20
AudioCaptureEventArgs(Native::NativeAudio *pNativeAudio, AudioBuffer &captureBuffer)
base class for audio event arguments.
Definition AudioEventArgs.h:15