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    HephAudio v3.1.0
    
   A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS. 
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struct for storing the arguments for the audio capture events. More...
#include <AudioCaptureEventArgs.h>
  
Public Member Functions | |
| AudioCaptureEventArgs (Native::NativeAudio *pNativeAudio, AudioBuffer &captureBuffer) | |
  Public Member Functions inherited from HephAudio::AudioEventArgs | |
| AudioEventArgs (Native::NativeAudio *pNativeAudio) | |
| virtual | ~AudioEventArgs ()=default | 
  Public Member Functions inherited from Heph::EventArgs | |
| virtual | ~EventArgs ()=default | 
Public Attributes | |
| AudioBuffer | captureBuffer | 
  Public Attributes inherited from HephAudio::AudioEventArgs | |
| Native::NativeAudio * | pNativeAudio | 
struct for storing the arguments for the audio capture events.
| HephAudio::AudioCaptureEventArgs::AudioCaptureEventArgs | ( | Native::NativeAudio * | pNativeAudio, | 
| AudioBuffer & | captureBuffer ) | 
creates a new instance and initializes it with the provided values.
| pNativeAudio | pointer to the native audio instance that raised the event. | 
| captureBuffer | captured audio data. | 
| AudioBuffer HephAudio::AudioCaptureEventArgs::captureBuffer | 
captured audio data.