44 virtual std::string
Name()
const override;
class for storing the audio samples in internal format.
Definition AudioBuffer.h:16
base class for effects that use LFOs.
Definition ModulationEffect.h:15
double depth
Definition ModulationEffect.h:35
virtual void Process(AudioBuffer &buffer, size_t startIndex, size_t frameCount) override
base class for oscillators.
Definition Oscillator.h:16
changes the pitch of the audio data periodically and mixes the result with the input signal.
Definition Vibrato.h:15
virtual void Process(AudioBuffer &buffer, size_t startIndex, size_t frameCount) override
virtual double GetExtent() const
AudioBuffer pastSamples
Definition Vibrato.h:23
virtual size_t CalculatePastSamplesSize(const AudioBuffer &inputBuffer) const
virtual void SetExtent(double extent)
virtual void ProcessST(const AudioBuffer &inputBuffer, AudioBuffer &outputBuffer, size_t startIndex, size_t frameCount) override
virtual size_t CalculateRequiredFrameCount(size_t outputFrameCount, const AudioFormatInfo &formatInfo) const override
double extent
Definition Vibrato.h:28
virtual std::string Name() const override
virtual ~Vibrato()=default
Vibrato(double depth, double extent, const Oscillator &lfo)