HephAudio v3.0.6
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
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base class for effects that use LFOs. More...
#include <ModulationEffect.h>
Public Member Functions | |
virtual | ~ModulationEffect ()=default |
virtual void | Process (AudioBuffer &buffer, size_t startIndex, size_t frameCount) override |
virtual void | SetOscillator (const Oscillator &lfo) |
virtual double | GetDepth () const |
virtual void | SetDepth (double depth) |
virtual void | Process (AudioBuffer &buffer) |
virtual void | Process (AudioBuffer &buffer, size_t startIndex) |
Public Member Functions inherited from HephAudio::DoubleBufferedAudioEffect | |
virtual | ~DoubleBufferedAudioEffect ()=default |
Public Member Functions inherited from HephAudio::AudioEffect | |
virtual | ~AudioEffect ()=default |
virtual std::string | Name () const =0 |
virtual bool | HasMTSupport () const |
virtual bool | HasRTSupport () const |
virtual size_t | GetThreadCount () const |
virtual void | SetThreadCount (size_t threadCount) |
virtual size_t | CalculateRequiredFrameCount (size_t outputFrameCount, const AudioFormatInfo &formatInfo) const |
virtual size_t | CalculateOutputFrameCount (const AudioBuffer &buffer) const |
Protected Member Functions | |
ModulationEffect () | |
ModulationEffect (double depth, const Oscillator &lfo) | |
Protected Member Functions inherited from HephAudio::DoubleBufferedAudioEffect | |
DoubleBufferedAudioEffect () | |
Protected Member Functions inherited from HephAudio::AudioEffect | |
AudioEffect () | |
virtual void | ProcessST (const AudioBuffer &inputBuffer, AudioBuffer &outputBuffer, size_t startIndex, size_t frameCount)=0 |
virtual void | ProcessMT (const AudioBuffer &inputBuffer, AudioBuffer &outputBuffer, size_t startIndex, size_t frameCount) |
Protected Attributes | |
Heph::DoubleBuffer | lfoBuffer |
size_t | lfoIndex |
double | depth |
Protected Attributes inherited from HephAudio::AudioEffect | |
size_t | threadCount |
base class for effects that use LFOs.
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protected |
creates a new instance and initializes it with default values.
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protected |
creates a new instance and initializes it with the provided values.
depth | controls the dry/wet mix ratio. Ranges between 0 and 1. |
lfo | low-frequency oscillator. |
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virtualdefault |
releases the resources and destroys the instance.
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overridevirtual |
Applies the effect.
buffer | contains the audio data which will be processed. |
startIndex | index of the first audio frame to process. |
frameCount | number of frames to process. |
Reimplemented from HephAudio::DoubleBufferedAudioEffect.
Reimplemented in HephAudio::Flanger, HephAudio::Tremolo, and HephAudio::Vibrato.
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virtual |
sets the lfo.
lfo | low-frequency oscillator. |
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gets the depth.
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sets the depth.
depth | controls the dry/wet mix ratio. Ranges between 0 and 1. |
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Applies the effect.
buffer | contains the audio data which will be processed. |
Reimplemented from HephAudio::DoubleBufferedAudioEffect.
Reimplemented in HephAudio::Tremolo, and HephAudio::Vibrato.
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virtual |
Applies the effect.
buffer | contains the audio data which will be processed. |
startIndex | index of the first audio frame to process. |
Reimplemented from HephAudio::DoubleBufferedAudioEffect.
Reimplemented in HephAudio::Tremolo, and HephAudio::Vibrato.
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protected |
contains one period long data.
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protected |
index of the last accessed sample.
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protected |
controls the dry/wet mix ratio. Ranges between 0 and 1.