HephAudio v3.0.6
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
Loading...
Searching...
No Matches
AudioRenderEventResult.h
Go to the documentation of this file.
1#pragma once
2#include "HephAudioShared.h"
3#include "EventResult.h"
4#include "AudioBuffer.h"
5
8namespace HephAudio
9{
31}
#define HEPH_API
Definition HephShared.h:132
class for storing the audio samples in internal format.
Definition AudioBuffer.h:16
struct for storing the results of the audio render events.
Definition AudioRenderEventResult.h:15
bool isFinishedPlaying
Definition AudioRenderEventResult.h:26
AudioBuffer renderBuffer
Definition AudioRenderEventResult.h:20
base class for storing the results of an event .
Definition EventResult.h:13