26 virtual std::string
Name()
const override;
class for storing the audio samples in internal format.
Definition AudioBuffer.h:16
base class for effects that use LFOs.
Definition ModulationEffect.h:15
double depth
Definition ModulationEffect.h:35
virtual void Process(AudioBuffer &buffer, size_t startIndex, size_t frameCount) override
base class for oscillators.
Definition Oscillator.h:16
changes the volume of the audio data periodically and mixes the result with the input signal.
Definition Tremolo.h:12
Tremolo(double depth, const Oscillator &lfo)
virtual ~Tremolo()=default
virtual void ProcessST(const AudioBuffer &inputBuffer, AudioBuffer &outputBuffer, size_t startIndex, size_t frameCount) override
virtual void Process(AudioBuffer &buffer, size_t startIndex, size_t frameCount) override
virtual std::string Name() const override