HephAudio v3.0.6
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
|
delays the audio data and mixes the result with the input signal. The amount of delay applied changes periodically. More...
#include <Flanger.h>
Public Member Functions | |
Flanger () | |
Flanger (double depth, double constantDelay, double variableDelay, const Oscillator &lfo) | |
virtual | ~Flanger ()=default |
virtual std::string | Name () const override |
virtual void | Process (AudioBuffer &buffer, size_t startIndex, size_t frameCount) override |
virtual double | GetConstantDelay () const |
virtual void | SetConstantDelay (double constantDelay) |
virtual double | GetVariableDelay () const |
virtual void | SetVariableDelay (double variableDelay) |
Public Member Functions inherited from HephAudio::ModulationEffect | |
virtual | ~ModulationEffect ()=default |
virtual void | SetOscillator (const Oscillator &lfo) |
virtual double | GetDepth () const |
virtual void | SetDepth (double depth) |
virtual void | Process (AudioBuffer &buffer) |
virtual void | Process (AudioBuffer &buffer, size_t startIndex) |
Public Member Functions inherited from HephAudio::DoubleBufferedAudioEffect | |
virtual | ~DoubleBufferedAudioEffect ()=default |
Public Member Functions inherited from HephAudio::AudioEffect | |
virtual | ~AudioEffect ()=default |
virtual bool | HasMTSupport () const |
virtual bool | HasRTSupport () const |
virtual size_t | GetThreadCount () const |
virtual void | SetThreadCount (size_t threadCount) |
virtual size_t | CalculateRequiredFrameCount (size_t outputFrameCount, const AudioFormatInfo &formatInfo) const |
virtual size_t | CalculateOutputFrameCount (const AudioBuffer &buffer) const |
Protected Member Functions | |
virtual void | ProcessST (const AudioBuffer &inputBuffer, AudioBuffer &outputBuffer, size_t startIndex, size_t frameCount) override |
virtual size_t | CalculatePastSamplesSize (const AudioBuffer &inputBuffer) const |
Protected Member Functions inherited from HephAudio::ModulationEffect | |
ModulationEffect () | |
ModulationEffect (double depth, const Oscillator &lfo) | |
Protected Member Functions inherited from HephAudio::DoubleBufferedAudioEffect | |
DoubleBufferedAudioEffect () | |
Protected Member Functions inherited from HephAudio::AudioEffect | |
AudioEffect () | |
virtual void | ProcessMT (const AudioBuffer &inputBuffer, AudioBuffer &outputBuffer, size_t startIndex, size_t frameCount) |
Protected Attributes | |
AudioBuffer | pastSamples |
double | constantDelay |
double | variableDelay |
Protected Attributes inherited from HephAudio::ModulationEffect | |
Heph::DoubleBuffer | lfoBuffer |
size_t | lfoIndex |
double | depth |
Protected Attributes inherited from HephAudio::AudioEffect | |
size_t | threadCount |
delays the audio data and mixes the result with the input signal. The amount of delay applied changes periodically.
HephAudio::Flanger::Flanger | ( | ) |
creates a new instance and initializes it with default values.
HephAudio::Flanger::Flanger | ( | double | depth, |
double | constantDelay, | ||
double | variableDelay, | ||
const Oscillator & | lfo ) |
creates a new instance and initializes it with the provided values.
depth | controls the dry/wet mix ratio. Ranges between 0 and 1. |
lfo | low-frequency oscillator. |
constantDelay | constant delay in milliseconds. |
variableDelay | maximum value of the variable delay in milliseconds. |
|
virtualdefault |
releases the resources and destroys the instance.
|
overridevirtual |
gets the name of the audio effect.
Implements HephAudio::AudioEffect.
Reimplemented in HephAudio::Chorus.
|
overridevirtual |
Applies the effect.
buffer | contains the audio data which will be processed. |
startIndex | index of the first audio frame to process. |
frameCount | number of frames to process. |
Reimplemented from HephAudio::ModulationEffect.
|
virtual |
gets the constant delay in milliseconds.
|
virtual |
sets the constant delay in milliseconds.
constantDelay | constant delay in milliseconds. |
|
virtual |
gets the variable delay in milliseconds.
|
virtual |
sets the variable delay in milliseconds.
variableDelay | maximum value of the variable delay in milliseconds. |
|
overrideprotectedvirtual |
applies the effect using single thread.
inputBuffer | contains the dry data. |
outputBuffer | contains the wet data. |
startIndex | index of the first sample to process. |
frameCount | number of frames to process. |
Implements HephAudio::AudioEffect.
Reimplemented in HephAudio::Chorus.
|
protectedvirtual |
calculates the number of past samples required.
inputBuffer | contains the dry data. |
Reimplemented in HephAudio::Chorus.
|
protected |
past samples required for real-time processing.
|
protected |
constant delay in milliseconds.
|
protected |
maximum value of the variable delay in milliseconds.