HephAudio v3.0.6
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
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HephAudio::Flanger Class Reference

delays the audio data and mixes the result with the input signal. The amount of delay applied changes periodically. More...

#include <Flanger.h>

Inheritance diagram for HephAudio::Flanger:
HephAudio::ModulationEffect HephAudio::DoubleBufferedAudioEffect HephAudio::AudioEffect HephAudio::Chorus

Public Member Functions

 Flanger ()
 
 Flanger (double depth, double constantDelay, double variableDelay, const Oscillator &lfo)
 
virtual ~Flanger ()=default
 
virtual std::string Name () const override
 
virtual void Process (AudioBuffer &buffer, size_t startIndex, size_t frameCount) override
 
virtual double GetConstantDelay () const
 
virtual void SetConstantDelay (double constantDelay)
 
virtual double GetVariableDelay () const
 
virtual void SetVariableDelay (double variableDelay)
 
- Public Member Functions inherited from HephAudio::ModulationEffect
virtual ~ModulationEffect ()=default
 
virtual void SetOscillator (const Oscillator &lfo)
 
virtual double GetDepth () const
 
virtual void SetDepth (double depth)
 
virtual void Process (AudioBuffer &buffer)
 
virtual void Process (AudioBuffer &buffer, size_t startIndex)
 
- Public Member Functions inherited from HephAudio::DoubleBufferedAudioEffect
virtual ~DoubleBufferedAudioEffect ()=default
 
- Public Member Functions inherited from HephAudio::AudioEffect
virtual ~AudioEffect ()=default
 
virtual bool HasMTSupport () const
 
virtual bool HasRTSupport () const
 
virtual size_t GetThreadCount () const
 
virtual void SetThreadCount (size_t threadCount)
 
virtual size_t CalculateRequiredFrameCount (size_t outputFrameCount, const AudioFormatInfo &formatInfo) const
 
virtual size_t CalculateOutputFrameCount (const AudioBuffer &buffer) const
 

Protected Member Functions

virtual void ProcessST (const AudioBuffer &inputBuffer, AudioBuffer &outputBuffer, size_t startIndex, size_t frameCount) override
 
virtual size_t CalculatePastSamplesSize (const AudioBuffer &inputBuffer) const
 
- Protected Member Functions inherited from HephAudio::ModulationEffect
 ModulationEffect ()
 
 ModulationEffect (double depth, const Oscillator &lfo)
 
- Protected Member Functions inherited from HephAudio::DoubleBufferedAudioEffect
 DoubleBufferedAudioEffect ()
 
- Protected Member Functions inherited from HephAudio::AudioEffect
 AudioEffect ()
 
virtual void ProcessMT (const AudioBuffer &inputBuffer, AudioBuffer &outputBuffer, size_t startIndex, size_t frameCount)
 

Protected Attributes

AudioBuffer pastSamples
 
double constantDelay
 
double variableDelay
 
- Protected Attributes inherited from HephAudio::ModulationEffect
Heph::DoubleBuffer lfoBuffer
 
size_t lfoIndex
 
double depth
 
- Protected Attributes inherited from HephAudio::AudioEffect
size_t threadCount
 

Detailed Description

delays the audio data and mixes the result with the input signal. The amount of delay applied changes periodically.

Constructor & Destructor Documentation

◆ Flanger() [1/2]

HephAudio::Flanger::Flanger ( )

creates a new instance and initializes it with default values.

◆ Flanger() [2/2]

HephAudio::Flanger::Flanger ( double depth,
double constantDelay,
double variableDelay,
const Oscillator & lfo )

creates a new instance and initializes it with the provided values.

Parameters
depthcontrols the dry/wet mix ratio. Ranges between 0 and 1.
lfolow-frequency oscillator.
constantDelayconstant delay in milliseconds.
variableDelaymaximum value of the variable delay in milliseconds.

◆ ~Flanger()

virtual HephAudio::Flanger::~Flanger ( )
virtualdefault

releases the resources and destroys the instance.

Member Function Documentation

◆ Name()

virtual std::string HephAudio::Flanger::Name ( ) const
overridevirtual

gets the name of the audio effect.

Implements HephAudio::AudioEffect.

Reimplemented in HephAudio::Chorus.

◆ Process()

virtual void HephAudio::Flanger::Process ( AudioBuffer & buffer,
size_t startIndex,
size_t frameCount )
overridevirtual

Applies the effect.

Parameters
buffercontains the audio data which will be processed.
startIndexindex of the first audio frame to process.
frameCountnumber of frames to process.

Reimplemented from HephAudio::ModulationEffect.

◆ GetConstantDelay()

virtual double HephAudio::Flanger::GetConstantDelay ( ) const
virtual

gets the constant delay in milliseconds.

◆ SetConstantDelay()

virtual void HephAudio::Flanger::SetConstantDelay ( double constantDelay)
virtual

sets the constant delay in milliseconds.

Parameters
constantDelayconstant delay in milliseconds.

◆ GetVariableDelay()

virtual double HephAudio::Flanger::GetVariableDelay ( ) const
virtual

gets the variable delay in milliseconds.

◆ SetVariableDelay()

virtual void HephAudio::Flanger::SetVariableDelay ( double variableDelay)
virtual

sets the variable delay in milliseconds.

Parameters
variableDelaymaximum value of the variable delay in milliseconds.

◆ ProcessST()

virtual void HephAudio::Flanger::ProcessST ( const AudioBuffer & inputBuffer,
AudioBuffer & outputBuffer,
size_t startIndex,
size_t frameCount )
overrideprotectedvirtual

applies the effect using single thread.

Parameters
inputBuffercontains the dry data.
outputBuffercontains the wet data.
startIndexindex of the first sample to process.
frameCountnumber of frames to process.

Implements HephAudio::AudioEffect.

Reimplemented in HephAudio::Chorus.

◆ CalculatePastSamplesSize()

virtual size_t HephAudio::Flanger::CalculatePastSamplesSize ( const AudioBuffer & inputBuffer) const
protectedvirtual

calculates the number of past samples required.

Parameters
inputBuffercontains the dry data.

Reimplemented in HephAudio::Chorus.

Member Data Documentation

◆ pastSamples

AudioBuffer HephAudio::Flanger::pastSamples
protected

past samples required for real-time processing.

◆ constantDelay

double HephAudio::Flanger::constantDelay
protected

constant delay in milliseconds.

◆ variableDelay

double HephAudio::Flanger::variableDelay
protected

maximum value of the variable delay in milliseconds.