HephAudio v3.0.6
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
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HephAudio::DoubleBufferedAudioEffect Class Reference

base class for audio effects that use a temporary buffer while processing. More...

#include <DoubleBufferedAudioEffect.h>

Inheritance diagram for HephAudio::DoubleBufferedAudioEffect:
HephAudio::AudioEffect HephAudio::ModulationEffect HephAudio::Flanger HephAudio::Tremolo HephAudio::Vibrato HephAudio::Chorus

Public Member Functions

virtual ~DoubleBufferedAudioEffect ()=default
 
virtual void Process (AudioBuffer &buffer, size_t startIndex, size_t frameCount) override
 
virtual void Process (AudioBuffer &buffer)
 
virtual void Process (AudioBuffer &buffer, size_t startIndex)
 
- Public Member Functions inherited from HephAudio::AudioEffect
virtual ~AudioEffect ()=default
 
virtual std::string Name () const =0
 
virtual bool HasMTSupport () const
 
virtual bool HasRTSupport () const
 
virtual size_t GetThreadCount () const
 
virtual void SetThreadCount (size_t threadCount)
 
virtual size_t CalculateRequiredFrameCount (size_t outputFrameCount, const AudioFormatInfo &formatInfo) const
 
virtual size_t CalculateOutputFrameCount (const AudioBuffer &buffer) const
 

Protected Member Functions

 DoubleBufferedAudioEffect ()
 
- Protected Member Functions inherited from HephAudio::AudioEffect
 AudioEffect ()
 
virtual void ProcessST (const AudioBuffer &inputBuffer, AudioBuffer &outputBuffer, size_t startIndex, size_t frameCount)=0
 
virtual void ProcessMT (const AudioBuffer &inputBuffer, AudioBuffer &outputBuffer, size_t startIndex, size_t frameCount)
 

Additional Inherited Members

- Protected Attributes inherited from HephAudio::AudioEffect
size_t threadCount
 

Detailed Description

base class for audio effects that use a temporary buffer while processing.

Constructor & Destructor Documentation

◆ DoubleBufferedAudioEffect()

HephAudio::DoubleBufferedAudioEffect::DoubleBufferedAudioEffect ( )
protected

creates a new instance and initializes it with default values.

◆ ~DoubleBufferedAudioEffect()

virtual HephAudio::DoubleBufferedAudioEffect::~DoubleBufferedAudioEffect ( )
virtualdefault

releases the resources and destroys the instance.

Member Function Documentation

◆ Process() [1/3]

virtual void HephAudio::DoubleBufferedAudioEffect::Process ( AudioBuffer & buffer,
size_t startIndex,
size_t frameCount )
overridevirtual

Applies the effect.

Parameters
buffercontains the audio data which will be processed.
startIndexindex of the first audio frame to process.
frameCountnumber of frames to process.

Reimplemented from HephAudio::AudioEffect.

Reimplemented in HephAudio::Flanger, HephAudio::ModulationEffect, HephAudio::Tremolo, and HephAudio::Vibrato.

◆ Process() [2/3]

virtual void HephAudio::AudioEffect::Process ( AudioBuffer & buffer)
virtual

Applies the effect.

Parameters
buffercontains the audio data which will be processed.

Reimplemented from HephAudio::AudioEffect.

Reimplemented in HephAudio::ModulationEffect, HephAudio::Tremolo, and HephAudio::Vibrato.

◆ Process() [3/3]

virtual void HephAudio::AudioEffect::Process ( AudioBuffer & buffer,
size_t startIndex )
virtual

Applies the effect.

Parameters
buffercontains the audio data which will be processed.
startIndexindex of the first audio frame to process.

Reimplemented from HephAudio::AudioEffect.

Reimplemented in HephAudio::ModulationEffect, HephAudio::Tremolo, and HephAudio::Vibrato.