HephAudio
v3.0.6
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
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Here is a list of all documented functions with links to the class documentation for each member:
- ~ -
~AndroidAudioA() :
HephAudio::Native::AndroidAudioA
~AndroidAudioBase() :
HephAudio::Native::AndroidAudioBase
~AndroidAudioSLES() :
HephAudio::Native::AndroidAudioSLES
~AppleAudio() :
HephAudio::Native::AppleAudio
~ArctanDistortion() :
HephAudio::ArctanDistortion
~ArithmeticBuffer() :
Heph::ArithmeticBuffer< Tself, Tdata >
~Audio() :
HephAudio::Audio
~AudioBuffer() :
HephAudio::AudioBuffer
~AudioEffect() :
HephAudio::AudioEffect
~AudioEventArgs() :
HephAudio::AudioEventArgs
~AudioStream() :
HephAudio::AudioStream
~BufferBase() :
Heph::BufferBase< Tself, Tdata >
~Chorus() :
HephAudio::Chorus
~CubicDistortion() :
HephAudio::CubicDistortion
~DoubleBufferedAudioEffect() :
HephAudio::DoubleBufferedAudioEffect
~Echo() :
HephAudio::Echo
~EncodedAudioBuffer() :
HephAudio::EncodedAudioBuffer
~EventArgs() :
Heph::EventArgs
~EventResult() :
Heph::EventResult
~Exception() :
Heph::Exception
~ExceptionEventArgs() :
Heph::ExceptionEventArgs
~FFmpegAudioDecoder() :
HephAudio::FFmpegAudioDecoder
~FFmpegAudioEncoder() :
HephAudio::FFmpegAudioEncoder
~FFmpegEncodedAudioBuffer() :
HephAudio::FFmpegEncodedAudioBuffer
~Flanger() :
HephAudio::Flanger
~HardClipDistortion() :
HephAudio::HardClipDistortion
~IAudioDecoder() :
HephAudio::IAudioDecoder
~IAudioEncoder() :
HephAudio::IAudioEncoder
~LinearFadeIn() :
HephAudio::LinearFadeIn
~LinearFadeOut() :
HephAudio::LinearFadeOut
~LinearPanning() :
HephAudio::LinearPanning
~ModulationEffect() :
HephAudio::ModulationEffect
~NativeAudio() :
HephAudio::Native::NativeAudio
~NativeAudioParams() :
HephAudio::Native::NativeAudioParams
~Normalizer() :
HephAudio::Normalizer
~Oscillator() :
HephAudio::Oscillator
~Overdrive() :
HephAudio::Overdrive
~PanningEffect() :
HephAudio::PanningEffect
~RmsNormalizer() :
HephAudio::RmsNormalizer
~SignedArithmeticBuffer() :
Heph::SignedArithmeticBuffer< Tself, Tdata >
~SineLawPanning() :
HephAudio::SineLawPanning
~SquareLawPanning() :
HephAudio::SquareLawPanning
~Tremolo() :
HephAudio::Tremolo
~Vibrato() :
HephAudio::Vibrato
~WinAudio() :
HephAudio::Native::WinAudio
~WinAudioBase() :
HephAudio::Native::WinAudioBase
~WinAudioDS() :
HephAudio::Native::WinAudioDS
~WinAudioMME() :
HephAudio::Native::WinAudioMME
~Window() :
HephAudio::Window
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